Attention that sticks.

Escape games, interactive campaigns, image generators, conference websites: digital experiences people talk about – and that hold up when everyone arrives at once.

Campaigns have fixed dates and no second chance. We combine the game idea with robust technology: from the first sketch of the mechanics through an early prototype to operation on launch day. Data protection, accessibility and traffic peaks are part of the plan from the start.

Typical tasks

Games & puzzles

Escape games, quizzes and prize draws with fair rules that work on every device.

Interactive campaigns

Users create content themselves: selfie tool, image generator, voting.

Events & community

Conference website with programme, speakers and registration.

Campaigns for networks

One platform, many branches or partners, each with its own presence.

What you get

  • Game idea and mechanics, tested on a prototype
  • Design and animation in-house
  • Built for smartphone, desktop and trade-fair stand
  • GDPR-compliant prize draws and uploads
  • Load tests before launch, support during the campaign
  • Evaluation afterwards

How we approach it

  1. 01 Idea

    Goal, audience, game idea

  2. 02 Prototype

    Playable after a few weeks

  3. 03 Design

    Look, animation, copy

  4. 04 Build

    Development, testing, load tests

  5. 05 Campaign

    Operation, support, evaluation

Frequently asked questions

How fast can you deliver?
A first playable prototype is usually ready within a few weeks. We plan backwards from the campaign launch.
What happens after the campaign?
We archive, delete data after the retention period and evaluate. Good campaigns can be reused.
Do you work with our agency?
Gladly. We build many campaigns as the development partner of agencies.

Start here: ideas workshop

[TODO] Half a day, three game ideas with effort ranges. Fixed price.